SRD 5.2.1 · Conditions
A guard is Charmed by a visitor. The visitor demands the guard hand over a vault key. Does the condition alone compel the guard to obey?
No; the condition alone does not compel that order.
The condition lists a restriction on harming the charmer and a social-check benefit for the charmer. It does not list automatic obedience. Resolve the request using the applicable interaction rules and any additional text of the effect that imposed Charmed. A specific spell can add instructions, but those are not part of this condition’s general rule.
Avoid importing another spell’s control language into every charm effect. Keep the character’s remaining choices visible while enforcing the actual listed restrictions.
What does the originating effect add beyond Charmed, and which request is being made?
While you have the Charmed condition, you experience the following effects. Can’t Harm the Charmer. You can’t attack the charmer or target the charmer with damaging abilities or magical effects. Social Advantage. The charmer has Advantage on any ability check to interact with you socially.
Source: SRD 5.2.1, 178. Online guide.
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