SRD 5.2.1 · Hazards
A creature falls 30 feet onto ordinary ground with no feature reducing damage. What damage dice and landing condition apply?
3d6 Bludgeoning damage, and Prone if it takes damage.
Three ten-foot increments produce 3d6. The creature has the Prone condition on landing unless it avoids taking any fall damage. The liquid-entry option does not apply to this ground landing. If another effect removes all damage, recheck the explicit exception to the landing condition.
The liquid check costs a Reaction. Do not grant it after that Reaction has already been spent, and do not describe a success as automatically preventing all damage.
How far did the creature fall, what is the landing surface, and what damage remains?
A creature that falls takes 1d6 Bludgeoning damage at the end of the fall for every 10 feet it fell, to a maximum of 20d6. When the creature lands, it has the Prone condition unless it avoids taking any damage from the fall. A creature that falls into water or another liquid can use its Reaction to make a DC 15 Strength (Athletics) or Dexterity (Acrobatics) check to hit the surface head or feet first. On a successful check, any damage resulting from the fall is halved.
Source: SRD 5.2.1, 182. Online guide.
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