NPC cards

Ilen

Goal: Hear the chime without interrupting every course. Offers: A clear seating request and help checking adjacency. Boundary: A promise to shout later is not the requested quiet accommodation. Voice: Explains the chime’s function in one sentence.

Omi

Goal: Sit beside Ilen away from the busy doorway. Offers: Movable name slips and a patient restatement of all requests. Boundary: Will not take chair 1 just to make the arrangement look tidy. Voice: Repeats a request in simpler words without changing it.

Nessa

Goal: Work where the remaining daylight reaches. Offers: A drawing that documents the agreed setting. Boundary: Needs actual light, not a ceremonial window-facing title. Voice: Demonstrates by drawing one visible line.

Pem

Goal: Correct the spill’s consequences and keep crew meals visible. Offers: The wet runner, preparation memo, and a quiet-meal alternative. Boundary: Will not pretend the crew place belongs to an invented absent guest. Voice: Admits the exact action taken, then asks what to fix.