120-minute plan · 4 players · Bring people together The first shared supper of a rebuilt neighbourhood has four benches, one water cart and four groups who each need something the same square cannot provide at once. Content notice: Food allocation, noise and community disagreement. All quantities are fictional meal batches; nobody is asked to justify a real dietary or access need.
Describe what your character tries and the help they offer. Ask the GM what a choice will cost before committing. The group may pause, change a detail or stop. Write names, promises and unanswered questions on paper.
Four benches wait beside a programme with three blank bell slots.
Six covered batches wait beside a late-worker list.
A programme names the musicians but gives them no slot.
A shaded lane connects homes to the well without crossing the stage.
Two marked water measures stand beside a shift board.
A covered arcade connects the two smaller courtyards.
Our names and useful skills: Our shared aim: Places we have visited: Evidence and promises: What we still want to know: