Table ReadyMaps. Stories. Less prep.
More table time.

Bring people together

Meet parties with different aims, useful resources and firm boundaries. Build an agreement, take a narrower deal or leave an honest partial settlement.

A practical guide to this style

7 complete adventures

Starting map for The Orchard That Forgot Spring

The Orchard That Forgot Spring

negotiation · 90/120 min · 3–5 players

Spring reaches every field except one orchard. Its caretaker blames a sleeping tree spirit; a dry channel suggests a more practical secret.

Open adventure
Starting map for The Market of Borrowed Names

The Market of Borrowed Names

negotiation · 90/120 min · 3–5 players

A baker answers to the mayor’s borrowed name. With the return ledger erased, three groups must agree which loans to end before dawn.

Open adventure
Starting map for A Bell Beneath the Bridge

A Bell Beneath the Bridge

negotiation · 90/120 min · 3–5 players

Each wagon crossing the bridge makes a bell ring underwater. The ferryman wants the bridge closed; a stranded bell diver asks for help.

Open adventure
Starting map for The Archive of Small Promises

The Archive of Small Promises

negotiation · 90/120 min · 3–5 players

Promises have become little objects in an overflowing archive. Owners, clerks and delivery volunteers disagree about what may leave the shelves.

Open adventure
Starting map for A Place at the Festival Table

A Place at the Festival Table

negotiation · 90/120 min · 3–5 players

The first shared supper of a rebuilt neighbourhood has four benches, one water cart and four groups who each need something the same square cannot provide at once.

Open adventure
Starting map for The Last Ferry Before the Fog

The Last Ferry Before the Fog

negotiation · 90/120 min · 3–5 players

The evening ferry has one clear-weather departure left. Travellers, market growers and a visiting repair crew each have something waiting across the river, while the pilot refuses to trade a safe manifest for louder promises.

Open adventure