Ready: trigger, reaction and held spells
Ready trades your current action for a later response within a limited window. Write the trigger and response separately, then reserve the Reaction needed to carry it out.
Use it at the table
- On your turn, name a perceivable trigger and choose an action or movement up to your Speed as the response.
- Before the start of your next turn, you may use your Reaction immediately after the trigger finishes, or ignore it.
- A readied spell must have an action casting time. Cast and spend its resources now, then hold it with Concentration until release or expiry.
Make the call
A caster readies an eligible spell, spends its slot and then loses Concentration before the trigger. Is the spell still ready to release?
The ruling
No; it dissipates without taking effect.
Holding the spell’s energy already requires Concentration. If that Concentration breaks, the spell dissipates. Its casting resources were spent when it was readied, so the unused trigger does not postpone payment. Keep the trigger within the permitted window and remember that releasing the spell also uses the Reaction.
Watch for this mistake
A readied response happens after its trigger finishes. It does not automatically interrupt the triggering event. A different rule may create an interrupting response, but do not assume that timing for Ready.
Ask the table
What visible or audible event triggers the response, and is the Reaction still available?
The source rule
SRD 5.2.1, pages 186–187. Read the official PDF.
You take the Ready action to wait for a particular circumstance before you act. To do so, you take this action on your turn, which lets you act by taking a Reaction before the start of your next turn. First, you decide what perceivable circumstance will trigger your Reaction. Then, you choose the action you will take in response to that trigger, or you choose to move up to your Speed in response to it. Examples include “If the cultist steps on the trapdoor, I’ll pull the lever that opens it,” and “If the zombie steps next to me, I move away.” When the trigger occurs, you can either take your Reaction right after the trigger finishes or ignore the trigger. When you Ready a spell, you cast it as normal (expending any resources used to cast it) but hold its energy, which you release with your Reaction when the trigger occurs. To be readied, a spell must have a casting time of an action, and holding on to the spell’s magic requires Concentration, which you can maintain up to the start of your next turn. If your Concentration is broken, the spell dissipates without taking effect.
Source and reuse
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at creativecommons.org/licenses/by/4.0/legalcode.
The explanation, example and table prompt are Table Ready adaptations; source text has been reflowed and tables reformatted. This guide and its printable card are available under the same CC BY 4.0 license. Independent reference; no official affiliation. These rules are optional for our system-neutral adventures.